Search found 164 matches
- Wed May 26, 2021 12:02 am
- Forum: General Chat
- Topic: King's Quest IV Finale MIDI
- Replies: 32
- Views: 59414
Re: King's Quest IV Finale MIDI
Hey. Sorry I missed this. I'd love to get that content up there. I'm trying to find some time to spend on the site soon.. I know, I know. been saying it for years... :( But I mean it. Been working on a new music room and everything here at the house with the hopes to get back into this stuff some m...
- Fri May 21, 2021 12:34 am
- Forum: Technical Support / Knowledgebase
- Topic: Newbie alert - Using MT32 with a DAW
- Replies: 6
- Views: 21780
Re: Newbie alert - Using MT32 with a DAW
several DAW are working this way I suppose, I have this behavior with the Muse-sequencer (linux only), and Cubase on Atari ST :lol: I think Ardour (which is multiplateform) is also similar. You can tell I haven't branched out much. Even being attached to GNU/Linux I haven't tried MusE except an anc...
- Fri May 21, 2021 12:16 am
- Forum: Technical Support / Knowledgebase
- Topic: mt32-pi
- Replies: 1
- Views: 8303
Re: mt32-pi
Hello, I just wanted to present this awesome project, which is a "hardware" version of the Munt mt32 emulator, running on baremetal raspberry pi: https://github.com/dwhinham/mt32-pi this way you can have a synth running as a standalone equipement, without needing a full computer (and also...
- Thu May 20, 2021 3:05 pm
- Forum: Technical Support / Knowledgebase
- Topic: Newbie alert - Using MT32 with a DAW
- Replies: 6
- Views: 21780
Re: Newbie alert - Using MT32 with a DAW
There is a very important parameter to take into account about the MT32: midi channel 1 is not used ! And it's often the one used by default on many synth or DAW. So first try to set channel 2 on the DAW (or the keyboard), and output a sound from there. And I'd also recommend to connect midi out fr...
- Sat May 08, 2021 2:03 am
- Forum: Technical Support / Knowledgebase
- Topic: GS Drum kits in the soundtrack archive
- Replies: 4
- Views: 12272
Re: GS Drum kits in the soundtrack archive
Haha, well, at least I know it's working properly for GS files :p I do not have a website, though there are remnants of my old Geocities site floating around the internet, which probably wouldn't be of interest at this point. I DO have the previous BETA version of my program on google drive. https:...
- Sat May 01, 2021 1:39 pm
- Forum: General Chat
- Topic: Leisure Suit Larry 3 - CM-64 Soundtrack
- Replies: 13
- Views: 25796
Re: Leisure Suit Larry 3 - CM-64 Soundtrack
Hi, sorry, I missed your post. Sort of. The CM-64 uses the CM-32P patch map for channels 11-16. It has, indeed, only 64 patch change messages (1-64), but it also reserves patch change messages for the SN-U110 expansion card from 65 onwards. Channels 2-10 are the CM-32L part, and work as you might e...
- Fri Apr 16, 2021 12:03 am
- Forum: General Chat
- Topic: Some solo Sierra parts on the INTEGRA-7
- Replies: 1
- Views: 9851
Re: Some solo Sierra parts on the INTEGRA-7
Hey folks, I recorded this a while back, but never got around to uploading it. It's a bunch of solo instruments/parts from Sierra scores played back on high quality Roland INTEGRA-7 patches. The idea at the time was to give a preview of the quality of the Integra for the recordings I was working on...
- Sat Apr 10, 2021 12:41 am
- Forum: General Chat
- Topic: Tom Lewandowski sighting!
- Replies: 5
- Views: 14578
- Wed Mar 17, 2021 6:11 pm
- Forum: General Chat
- Topic: King's Quest IV Finale MIDI
- Replies: 32
- Views: 59414
Re: King's Quest IV Finale MIDI
OK, with Note Off, you guys mean the velocity for "Note Off", not a controller command, right? I see that KQ4 uses nonstandard values. In every Sierra game, barring maybe an odd track here or there, the default 64 is used for "Off" velocity, and KQ4 uses sometimes 64 and sometim...
- Tue Mar 16, 2021 4:17 am
- Forum: General Chat
- Topic: King's Quest IV Finale MIDI
- Replies: 32
- Views: 59414
Re: King's Quest IV Finale MIDI
Yep, that's what I encountered in the midi file and subsequently fixed (though I'm not sure the values I gave those controllers were exactly as were intended). I used Anvil Studio, btw. It's not as easy for me to use as old CakeWalk3, but it get's the job done quite nicely. You're quite welcome! :)...