Search found 97 matches

by Alderem
Sat Jun 25, 2022 6:48 pm
Forum: General Chat
Topic: Tech demo making Sierra's "3D" AGI system more "3D"
Replies: 1
Views: 695

Tech demo making Sierra's "3D" AGI system more "3D"

Interesting thing that popped up in my YouTube feed. This was posted back in January - looks impressive to me.

https://www.youtube.com/watch?v=IfJmOQcLgB8
by Alderem
Thu Apr 01, 2021 7:25 pm
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

I think what you're saying is to use the icons on the second row across the top. Those icons are just shortcuts to the same items in the text menu. The icons are (left to right): Open Game, Close Game, Run Game, Print, New Resource, Open Resource, Import Resource, etc. Selecting "Sounds" from the Op...
by Alderem
Wed Mar 31, 2021 10:18 pm
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

Tip: When using CiderPress, uncheck "Add file attribute preservation" and the #xxxxxx stuff won't be added. Works great. But I need more instructions on how to use WinAGI. I'm finding that WinAGI isn't intuitive for me. I'm using v2.1.10. On any game I try to use "Import Game", it responds "<folder>...
by Alderem
Tue Mar 30, 2021 4:46 pm
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

FYI, LateBlt covers the Apple IIgs music you can expect across the King’s Quest and Space Quest series. And yes, he only showed 4 themes in Space Quest. https://youtube.com/playlist?list=PL87AFCC8454CE0A01 Re: SysEx - that makes sense to me. So if there is no SysEx... that would seem to support the ...
by Alderem
Tue Mar 30, 2021 12:28 am
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

Fantastic work Spikey! "Composed for MT-32" could apply to new themes developed just for the IIgs version, and potentially for games released across multiple platforms including the IIgs simultaneously. "Reorchestrated for MT-32" would be the more technically correct term for anything ported from ea...
by Alderem
Sat Mar 27, 2021 8:43 pm
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

Maybe Xeen used some program similar to the AGI-to-MIDI programs I linked to, and perhaps remixed them to create an MT-32 soundtrack, but that's his own work entirely (which in and of itself, is nothing to sneeze at). What am I missing here? Except that is not what Xeen has said. He is saying that ...
by Alderem
Tue Mar 23, 2021 3:51 pm
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

Yes, when I saw that Xeen Music is locking things away not belonging to him behind his demands for Patreon donations, I wasn’t terribly thrilled with that. You’ll notice that I did not say, “perhaps we could collaborate with Andrew”, because the Pateon thing was an immediate put-off. He is just look...
by Alderem
Thu Mar 18, 2021 10:10 pm
Forum: General Chat
Topic: AGI, MT-32, and the Apple IIgs
Replies: 21
Views: 26531

Re: AGI, MT-32, and the Apple IIgs

I grabbed a IIgs emulator (https://apple2.gs/plus/), ROM file, GS/OS, and King's Quest AGI disks.

Sure enough, there's different opening song for this game vs. other versions.

Don't know if any of the IIgs emulators support mocking the Apple MIDI Interface, though.