Unity Programmer Help Needed
I’ve had a balancing act throughout the Hero-U project. We need the right developers to complete and polish the game. But we also had to reach “critical mass” on the design, writing, and asset creation so they could get their work done. We also have a limited budget by game development standards, so we’ve had to run with a very lean team. That’s fine except when there’s turnover. In 2016, we lost most of Cidney’s time to recovery from an auto accident, Carolyn left for a full-time job, and most of Adam’s time to a triple-whammy of a dead computer and illness in the family. And now he’s moving on to a full-time day job, which will limit his time in 2017.
To finish Hero-U, we need one or two programmers to work with me on polishing individual scenes. The work will be a three-month contract with possible extension. If you have the right qualifications and want to join our small team, please contact me at jobs (at) hero-u (dot) com. (Note that this is a .com address, not .net as in the support email.) You must meet all of these requirements:
Experience developing games with Unity and C# (at least six months).
Available to work at least 20 hours a week, up to 40.
Able to work independently with a minimum of supervision.
Ability to communicate well with other team members.
Since this is a short-term contract, we prefer that you have your own Unity Pro license valid for Unity 4 (this is included in Unity 5 licenses).
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As posted at http://larrylaffer.net/hero-u-project-u ... edemption/